Long Game: back to the title screen

Rook’s field journal

Bestiary

Every old machine has monsters living in it. This is my field guide to the ones I have met. The levels are a joke; the advice is not.

Oxide Crawler

Hardware monster · Lv 3

HP
12
Habitat
Cartridge edge connectors and console slots
Weak to
Isopropyl alcohol (90%+), cotton swabs, patience
Resists
Blowing into the cartridge
Drops
A game that boots on the first try

Field notesA dull film on the gold contacts that makes games freeze or refuse to start. Rub the contacts with alcohol on a swab until the swab comes away clean, then let everything dry before you insert it. Blowing into cartridges only adds moisture, which feeds the crawler.

Acid Weeper

Hardware monster · Lv 7

HP
20
Habitat
Battery compartments of forgotten controllers and handhelds
Weak to
White vinegar or lemon juice, a soft toothbrush, gloves
Resists
Being ignored
Drops
Clean springs

Field notesOld alkaline batteries leak a white, crusty residue that eats contacts. A little vinegar on a swab neutralizes it; finish with alcohol and let it dry. Badly eaten springs can be replaced. The real cure is prevention: take batteries out before storing anything.

Capacitor Bloat

Hardware monster · Lv 18

HP
60
Habitat
Power boards of old consoles and televisions
Weak to
A soldering iron and new capacitors of the same rating
Resists
Cleaning, wishful thinking
Drops
A quieter, steadier picture

Field notesElectrolytic capacitors dry out with age; they bulge, leak or simply drift, causing hum, wobbly pictures or no power at all. Recapping a console is a well-documented job. Inside a CRT television it is a different fight: the tube can hold a dangerous charge long after unplugging, so leave that one to people who know how to discharge it.

Silent Cell

Hardware monster · Lv 25

HP
3
Habitat
Inside battery-backed cartridges
Weak to
A backup of the save, a fresh tabbed CR2032
Resists
Being noticed before it is too late
Drops
Your save, intact

Field notesThe coin cell that keeps cartridge save memory alive for decades, then quietly stops. Copy the save to a computer with a cartridge reader first, then swap the cell for one with welded tabs. Never solder straight onto a bare cell. Full story: Someone Else’s Save File.

Sunfade

Hardware monster · Lv 12

HP
40
Habitat
Shelves near windows
Weak to
Curtains, shade, cupboards
Resists
Almost every cure
Drops
Nothing. It only takes.

Field notesSome old plastics turn yellow with light and heat over the years. People bleach them back with hydrogen peroxide and UV light; it can work, but results vary, the color may return and the plastic can get brittle. I keep things out of the sun and accept a little tan.

Dead Membrane

Hardware monster · Lv 5

HP
9
Habitat
Under gamepad buttons
Weak to
Isopropyl alcohol, replacement membranes
Resists
Pressing harder
Drops
A jump that happens when you press jump

Field notesEach button pushes a rubber dome with a carbon pill onto the circuit board. Grime and wear make buttons mushy or dead. Clean the pills and the board traces with alcohol, let them dry, and replace any torn domes. See The Thumb Remembers.

Magnet Ghost

Hardware monster · Lv 9

HP
30
Habitat
Corners of CRT screens near speakers and magnets
Weak to
Degaussing, distance from speakers
Resists
Turning it off and on again quickly
Drops
Pure colors

Field notesRainbow blotches in the corners mean part of the tube got magnetized. Most sets degauss themselves at power-on; switch off, wait twenty minutes or so for the circuit to reset, and switch on again. Repeat a few times for stubborn cases, and keep magnets away from the glass.