Quest Log
Every entry is a quest, and every quest here is cleared. Newest first; the oldest is where the journal began.
-
For twelve years I have started EarthBound again every October. The game never changes. Notes on returning, and on the person who keeps coming back.
-
My oldest controller has a d-pad polished smooth in one corner. On rubber domes, carbon pills, a September repair, and the memory that lives in a thumb.
-
On the longest day of the year, a listening session and a look at the tiny sound computer inside the Super Nintendo, and at what its echo cost.
-
How the tea mug in my Inventory was drawn on a 16×16 grid: silhouette, palette, light, outline, and the one dark block that makes the handle work.
-
Seven weeks, one hour a night, a graph-paper notebook and every optional corner of Final Fantasy VI. Notes on playing slowly on purpose.
-
A neighbor’s old CRT television now lives on my kitchen table. On scanlines, the high whine, and why old pixel art was painted for a screen like this.
-
A used Chrono Trigger cartridge came with a stranger’s save in slot three. Before its coin cell died, I set out to rescue a file that isn’t mine.